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Our GPU-driven propagation system blends physical accuracy with full aesthetic control, empowering sound designers to shape how every sound is heard.

Sound doesn't travel in straight lines. The space between a source and a listener defines how it's heard. SweejTech Propagation takes a physically grounded approach, not a simulation, but an experiential system that gives sound designers full control over how obstruction is perceived and applied.

Harnessing the GPU, the system evaluates obstruction dynamically at runtime. That means it responds to anything: destructible environments, player-generated content, worlds that change as you play. No baking, no preprocessing, no compromises. The system is designed to scale, laying the foundation for a comprehensive acoustics solution as the technology evolves.

    • A physically grounded, experiential approach that puts aesthetic control in the hands of the sound designer.
    • Customisable settings and easy workflows, with effortless project integration.
    • GPU-driven obstruction evaluated dynamically at runtime, with no offline baking required.
    • Responds to destruction, player-generated content, and any runtime change to the world.
    • Scalable architecture built to grow into a full acoustics solution.